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- If Central Asia boils over,
it will be very hard to put out the fire.
- Anonymous Russian peacekeeper
on the Tadzhikistan/
- Afghanistan border, November 1992.
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- TADZHIKISTAN - July 1, 1993
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- 150 Tadzhik and Afghan guerillas
storm across the Afghanistan border, with the Afghan 55th Infantry
Division in support. (Mechanized)
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- In 1992 and 1993, there were
many incursions across the Tadzhikistan-Afghanistan border by
Tadzhik and Afghan guerillas fighting a cross-border war against
the Tadzhik regime and their Russian allies. The once-secure
Soviet borders were now under attack for the first time since
the Second World War.
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- On July 1, 1993, a group of
150 guerillas stormed across the border with units of the Afghan
55th Infantry providing supporting fires. The Russian and Tadzhik
border patrols engaged in two days of fierce fighting and resorted
to their own artillery and helicopter gunships to drive the guerillas
back across the border. This attack set the pattern for many
more such incursions in the following weeks.
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- Scenario Outline: Guerrillas are using the artillery fire
as cover to enter Tadzhikistan and seize control of the border
area before pushing inwards. All that stands in their way is
a border guard outpost.
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- This is a dusk scenario. There
is a wind out of the north gusting irregularly at 2 MHPT.
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- Setup: The referee should give both players photocopies
of the main map, and have them plan their movement on these copies.
The Guerrilla troops may enter from either the southern or western
edges of the maps at any time or in any order they wish. The
Border Guards may send out up to two squads on patrol, but the
rest of the Border Guard contingent must remain at the base.
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- Order of Battle:
- Russian & Tadzhik Border
Guards:
- The border guards have come
under unexpected artillery fire from within Afghanistan and realize
that it is cover for an incursion by guerillas. The border guards
must prevent the guerillas from overrunning the border compound.
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- Russian Motor Rifle Platoon,
elements of 201 MRD
- 3 x Motor Rifle Squads, Line
- 3 x BTR-80
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- Motor Rifle Platoon Assets
- 1 x Plamya AGS-17
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- The AGS-17 is mounted atop the
turret of one of the BTR-80s, in Afghanistan style. The shooter
must stand exposed atop the hull of the BTR-80 to fire the AGS-17
and does not receive any protection from the BTR-80 when doing
so.
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- Tadzhik Border Patrol
- 2 x Motor Rifle Squad, Line
- 1 x BRDM-2
- 3 x Gaz-66 Trucks
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- Tadzhik Border Patrol Assets
- 2 x PKM Machineguns with Line
crews, dug in
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- Tadzhik & Afghan Guerillas:
- Neutralization of the border
compound is essential for subsequent operations. This means raiding
the border compound and seizing control.
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- Guerilla Forces
- 1 x Command Group
- 1 Commander (Crack, AK-74)
- 1 RTO (Line, AK-74)
- 2 Riflemen (Line, AK-74)
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- 2 x Machinegun Squads, Line
- 1 Gunner (PKM)
- 1 Spotter (AK-74)
- 1 Ammunition Carrier (AK-74)
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- 8 X Rifle Squads, Green
- 12 Riflemen (AK-74)
- 1 Grenadier (AK-74/GL)
- 1 Anti-Tank (AK-74/RPG-7V w/
3 HE rockets)
- 1 SAW (RPK)
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- Special Rules
- Artillery Support: To use artillery support, players must
have access to the Phoenix Command Artillery System, or God of
War: Phoenix Command Mechanized Artillery and Indirect Fire Supplement.
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- In this scenario, the Guerrillas
are able to call upon the Afghan 55th Infantry Division for fire
support. This can be brought into play either through pre-planned
fires or by having the Regiment stand by for the Guerrilla FO's
instructions.
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- The Regiment is able to provide
up to 4 fire missions in a game, with each fire mission counting
as three shots from each gun in the battery of six, but not counting
ranging shots. The Regiment is equipped with Russian D-1 152mm
Howitzers.
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- Preplanned Fires: Preplanned
fire missions are resolved by having the Guerrilla player secretly
designate a target point for each fire mission and an expected
Time On Target, which is the turn in which the rounds actually
hit the target area. Once these are set, the Guerrilla player
cannot modify them. Use the calculated target position error
for for resolving Fire Mission accuracy. Preplanned fire missions
are immediately Fire for Effect, with no ranging shots.
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- The referee then rolls for the
scatter of the target hex as specified in the Advanced Accuracy
rules of section 2.3 of the Artillery System rules. This will
shift the aiming point of the battery's incoming fire, and all
scatter of the fire will be measured off the shifted aiming point.
The referee also rolls a 0-9 roll twice. The first roll is multiplied
by 5 to determine how many turns the Time on Target is shifted,
while the second roll is simply a high-low roll. If the second
roll is 5-9, the fire mission is late. If the second roll is
0-4, the fire mission comes early.
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- Forward Observers: The command squad acts as FO and has
the only radio link to the 55th Regiment. Their commander is
able to call for fire support as normally. However, if the command
squad is wiped out, all artillery support is lost. The commander
has a forward observer SL of 3.
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