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Scenario: Lock and Load

 

Shortly after the last Warriors at Oka were taken into military custody, a crowd of 400 Mohawks from the Kahnawake reserve near Chateauguay gathered to protest the rough treatment of the Oka Warriors by military and police forces. In a feeble attempt to hold them back were six Canadian soldiers who used tear gas. The tear gas failed to disperse the crowd because some rioters were wearing gas masks.  The crowd gathered again, this time facing down 24 more soldiers who had arrived as reinforcements. An officer ordered the soldiers to aim rifles at the crowd, specifically aiming at people who appeared to be agitators. The tactic worked, and the crowd dispersed.

This scenario is a scaled-down simulation of that riot. It is designed for two players, with one player handling the military and the other handling the agitators among the crowd.

Army: Your role is to disperse the crowd. Army units set up on the northern part of the highway.

Army Units:

Number           Quality             Weapons

4                      Line                  M-16A2

4                      Green               M-16A2

1                      M-113A3 APC  with a Line Crew. Fitted with M2HB.

Special Equipment: At the Army's disposal are 2 shotgun launchers and 20 Tear Gas grenades and launcher cartridges

Ammunition: All troops carry 6 magazines FMJ for their rifles. The M2HB on the M113 has only 1 belt of FMJ.

Agitators: Your role is to incite the crowd to attack the military. Such an attack would not only terrorize the military, but would also show to the Canadian governments that the situation is beyond their control. Agitators set up in the body of the crowd itself.

Agitator units:

Number           Quality             Weapon

4                      Line                  Blunt melee weapons.

4                      Green               Blunt melee weapons.

Special Equipment: Gas masks. They are the only members of the crowd to wear these.

Weapons Option: At the Agitator player's option, the agitators may be armed with handguns.

Crowd: There are 80 members in the crowd. They are deployed in a skirmish line some 40 hexes away from the line of military troops. The Threat Level begins at II.

Victory: A simple victory is measured by which side manages to neutralize the other first. If the Army manages to disperse the crowd without resorting to gunfire, they win a strategic and political victory. If gunfire is used by the Army, then the Army suffers a political loss.

On the other hand, if the crowd, either with or without agitator control, manages to charge the Army line and render the line ineffective, then the agitators win a strategic and political victory.

 

 

 


Page last modified: July 25, 2003