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Phoenix Command Miniatures Rules and Expansions

In recent years, I have been growing more interested in miniatures gaming, and Phoenix Command makes an outstanding set of rules for miniatures simulations. But it was the introduction of the Terminator 2 Miniatures Game that provided the spark to explore Phoenix Command from another direction. The miniatures rules developed for T2 gave the opportunity to explore rules designs for command and control rules, as well as morale rules. 

This page will contain links to sub-pages on a Miniatures Gaming system for Phoenix Command. These rules are in an ongoing state of development, so I would greatly appreciate any and all feedback.

Presently, only the base rules have been uploaded. Rules expansions for vehicles, artillery and air support, and warfare through the ages are in the planning stages.

Phoenix Command Core Miniatures Rules:

bulletIntroduction and Definitions
bulletBasic Miniatures Rules 
bulletTables

Tables of Organization and Equipment -- Modern

bulletModern Canadian Mechanized Infantry 
bulletModern North Korean People's Army Infantry
bulletModern Spanish Mechanized Infantry 
bulletModern US Army Infantry 
bulletModern US Army Dismount Section 
bulletModern Russian Motor Rifles

 

 


Page last modified: July 25, 2003